The past two weeks have delivered two new product rollouts from the teams over at Google. One announcement comes out a little quieter, while the other has been long anticipated and sees the tech giant enter into an industry for the first time. Both show significant moves being made by Google to innovate within new spaces.Continue reading
However, during Microsoft’s E3 Conference I heard a couple of things that really peeked my interest that hints at how Xbox is approaching the future of gaming. Continue reading
Amazon announced the launch of GameOn last week, an API which allows developers the ability to add eSports functionality to their mobile games while rewarding players with in-game or real-world prizes. Continue reading
During CES 2017, LiquidSky officially announced their service which will bring PC Gaming to any device. LiquidSky’s SkyComputer delivers the power of an ultra gaming PC with the convenience of console and mobile gaming to any device. Gamers across the world can connect to any of LiquidSky’s 13 data centers and play any game at ultra quality settings on a Mac, Android, Linux, or Windows device.
I’m exaggerating here, but not much apparently, because Pokémon Go, based on a little-known video game series (kidding), was the most downloaded iPhone app worldwide in 2016.
Despite early days of frequent crashes and server outages, not to mention the whole tracking feature disaster, the game was a monster (pun intended) hit from day 1. Remember the Vaporeon stampede?
This year’s Pax West was definitely an exciting one! The ability to get not only one-on-one time with developers but actual hands-on time with each and every title in development is what sets Pax West apart from all other gaming conventions.
I got the chance to chat with a few indie developers about their upcoming titles as well as a couple of innovators who are making waves in 2016.
Whenever I walk into a hands-off meeting during E3, I never know what to expect. Especially when running late and having completely missed the overall introduction to the meeting. When I walked into an E3 demo with the Mojang developers, I was excited to see an opened text editor. This meant that we might be diving into some code and that honestly made me really happy!
CES kicks off every new year with the promise of new innovations and upgrades to existing consumer hardware. This year seemed to be the year for the Internet of Things (IoT) as well as the year to get your kids into programming. iLuv showed us how you can easily make a morning better with just a few connected products while the folks working on the upcoming title Moving Hazard show us that the zombie apocalypse can be tons of fun. Bartesian showed us how easy it can be to create quality drinks at home and, of course, Razer, SteelSeries, and MadCatz gave us a sneak peek at their gaming hardware.
Let’s travel back to CES 2016 and check out my highlights: